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mod codes;
mod of_node;
use std::fs::{File, OpenOptions};
use std::path::Path;
use std::io::BufWriter;
use std::io::Result;
use std::io::Write;
use codes::SpecialCode;
use codes::WriteInto;
/// A screen that allows you to send commands to a charlcd driver (or whatever
/// that implements the `Write` trait).
///
/// Nominal usage:
///
/// ```rust
/// use charlcd::Screen;
///
/// fn main() -> std::io::Result<()> {
/// let mut screen = Screen::default(); // will use "/dev/lcd" charlcd driver
///
/// screen.clear()?;
/// screen.write(b"hello, world!")?;
/// screen.flash_backlight()?;
/// screen.flush()?; // send all the previous commands to the driver at once
/// }
/// ```
pub struct Screen<T> {
writer: T,
}
macro_rules! write_simple_code {
($self:expr, $code:expr) => {{
$code.write_into(&mut $self.writer)?;
Ok(())
}};
}
impl<T> Screen<T>
where
T: Write,
{
/// Create a new display instance that will use the provided Writer under
/// the hood to send commands.
pub fn new(writer: T) -> Screen<T> {
Screen { writer }
}
/// Clean the rest of the current line, from cursor's position.
pub fn kill_eol(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::KillEndOfLine)
}
/// Reinitialize the display to its default values.
pub fn reinit(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::ReinitializeDisplay)
}
/// Enable the display text output.
pub fn display_on(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::DisplayOn)
}
/// Disable the display text output.
pub fn display_off(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::DisplayOff)
}
/// Enable the underscore cursor (independent of blinking cursor).
pub fn cursor_on(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::CursorOn)
}
/// Disable the underscore cursor (independent of blinking cursor).
pub fn cursor_off(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::CursorOff)
}
/// Enable the blinking cursor (independent of underscore cursor).
pub fn blink_on(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::BlinkOn)
}
/// Disable the blinking cursor (independent of underscore cursor).
pub fn blink_off(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::BlinkOff)
}
/// Enable the backlight.
pub fn backlight_on(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::BacklightOn)
}
/// Disable the backlight.
pub fn backlight_off(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::BacklightOff)
}
/// Flash the backlight during a small duration.
pub fn flash_backlight(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::FlashBacklight)
}
/// Clear the screen and return the cursor at original (0, 0) XY position.
pub fn clear(&mut self) -> std::io::Result<()> {
self.write(&[0x0c])?; // '\f' escape not defined in Rust
Ok(())
}
/// Move the cursor back one character.
pub fn back(&mut self) -> std::io::Result<()> {
self.write(&[0x08])?; // '\b' escape not defined in Rust
Ok(())
}
// Less-used (and some non-working?) methods below
/// Shift cursor left.
pub fn shift_cursor_left(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::ShiftCursorLeft)
}
/// Shift cursor right.
pub fn shift_cursor_right(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::ShiftCursorRight)
}
/// Shift display left.
pub fn shift_display_left(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::ShiftDisplayLeft)
}
/// Shift display right.
pub fn shift_display_right(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::ShiftDisplayRight)
}
/// Enable one line mode.
///
/// ![test](https://blog.microjoe.org/images/hd44780-lcd-i2c-screen-using-linux-mainline-charlcd-driver/linux_419.medium.jpg)
pub fn one_line(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::OneLine)
}
/// Enable two lines mode.
pub fn two_lines(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::TwoLines)
}
/// Enable small font mode.
///
/// Seems to have no effect on the screen given the tests with multiple
/// screen variants.
pub fn small_font(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::SmallFont)
}
/// Enable big font mode.
///
/// Seems to have no effect on the screen given the tests with multiple
/// screen variants.
pub fn large_font(&mut self) -> std::io::Result<()> {
write_simple_code!(self, SpecialCode::LargeFont)
}
}
// Reimplement Write trait for Screen, so that user can call the write and
// flush methods of the inner writer.
impl<T> Write for Screen<T>
where
T: Write,
{
fn write(&mut self, buf: &[u8]) -> Result<usize> {
self.writer.write(buf)
}
fn flush(&mut self) -> Result<()> {
self.writer.flush()
}
}
// Concrete screen based on a File, to write to the real charlcd driver (or to
// another file).
type FileScreen = Screen<BufWriter<File>>;
const DEFAULT_SCREEN_DEV_PATH: &str = "/dev/lcd";
impl FileScreen {
/// Create a Screen instance based on the passed path to the device.
pub fn from_dev_path(path: &Path) -> std::io::Result<FileScreen> {
let file = OpenOptions::new().write(true).open(path)?;
let buf = BufWriter::new(file);
Ok(Screen::new(buf))
}
/// Create a default Screen instance based on `"/dev/lcd"` path.
pub fn default() -> std::io::Result<FileScreen> {
Screen::from_dev_path(&Path::new(DEFAULT_SCREEN_DEV_PATH))
}
/// Get the width of the screen, in number of characters it can display.
///
/// **Important note:** The implementation behind this function is
/// currently a hack that will go find the value in the `auxdisplay`
/// platform device tree node in
/// `/sys/devices/platform/auxdisplay/of_node/*`. This is because the
/// `charlcd` driver does not export the screen width nor height to
/// userspace (could be using `ioctl` or `read` syscalls).
///
pub fn width(&self) -> std::io::Result<u32> {
of_node::display_width_chars()
}
/// Get the height of the screen, in number of characters it can display.
///
/// **Important note:** The implementation behind this function is
/// currently a hack that will go find the value in the `auxdisplay`
/// platform device tree node in
/// `/sys/devices/platform/auxdisplay/of_node/*`. This is because the
/// `charlcd` driver does not export the screen width nor height to
/// userspace (could be using `ioctl` or `read` syscalls).
///
pub fn height(&self) -> std::io::Result<u32> {
of_node::display_height_chars()
}
}
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