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use charlcd::Screen;
use std::io::Write;
fn main() -> std::io::Result<()> {
let mut screen = Screen::default()?;
screen.clear()?;
screen.write(format!("width: {}\n", screen.width()?).as_bytes())?;
screen.write(format!("height: {}\n", screen.height()?).as_bytes())?;
Ok(())
}
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